Jeff Cooperman
298 Butterfield Road San Anselmo [CA]94960
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[415.847.2121] E [ jeff@coopdesign.org]    
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[www.coopdesign.org]

Skills: 3d (Maya, 3dsMax, Lightwave), Image Editing/Creation (Adobe/Macromedia)

[July, 2007] – Present  Senior Animator, SEGA/Secret Level
Creature animation for GoldenAxe, currently in development for Xbox360 and PS3. Additional animation on Iron Man.

[Jan, 2007 – May 2007]  Lead Animator, Autumn Moon Entertainment
Animated realtime and cutscene animation on A Vampyre Story. Responsible for helping build animation/character pipeline, managing animation/rigging team, facial system creation for PC adventure game.

[2004-2007] Senior Animator. Shaba Games
Animated realtime and cutscene animation for Thug2 Remix for the PSP as well as Shrek Superslam for the PS2 and Xbox. Cutscene animations for Over the Hedge. Gameplay prototyping for undisclosed Xbox 360 title. Scripted an autorigger to standardize the rigging pipeline at Shaba using melscript.  Recruited high level modelers and technical directors to improve art quality for a next gen pipeline.

[2004] Toonstruck Animation/ReelFX Studios
Character Animation on "ActionMan", straight to DVD release- I animated 3 shots under the supervision of Rick May.

[2004] Pileated Pictures
Rigged and animated characters for game prototypes, including Insectide.

[2002- 2003] Senior Animator. Stormfront Studios
Animation for both cutscene and realtime animation.
Developed rigging setup pipeline/melscripting for consistency. Trained animators in rigging techniques. Developed facial animation system using blendshapes and bones for expressive acting in the cinematics.

[2001- 2002] Animator. Big Ape Productions
Coordinated and managed a team of 3 animators on a PS2 title Celebrity Deathmatch for both realtime animation as well as cutscenes.
Animated, modeled and lighted intro movie for the in house title Max Damage coordinating with a team of 5 artists in devising rigging, lighting, and texturing solutions while developing a production pipeline. Responsibilities also included modeling and rigging of main characters as well as developing deformation systems as well as facial shapes for more expressive acting.




[1997-2001] Freelance Art Director/Illustrator
Clients include Robert A. Becker, Cline, Davis & Mann, Lally McFarland and Pantello, Enoch Designs, Bates Worldwide, the Mentis Group, Wishbone-ITP
Art direction, illustration and design of print advertisements, websites and web animations. Campaigns include Alcon, Prevacid, Plavix, Mobic, Dermdesigns, Flomax, Nasdaq, T-Line TV. Creation of Mobic Logo and all pre-launch graphics. 3d Product Modeling for Alcon, Plavix and Novopen. Launch art creation for Alcon, Prevacid, Plavix and Flomax.

[1996-1997] Digital Artist/Studio Manager Bergdorf Goodman
Studio management, design, illustration and production for in-house advertising agency.
Design and illustration for catalogs, direct mail pieces, advertisements and website. IT management of 8 station Macintosh network. Hiring and management of freelancers. Image retouching for all newspaper advertisements and implementation of systematized photo retouching operations to maintain consistency between advertisements.

[1990-1996]  Freelance Designer/Illustrator
Clients include Studio Designs, Rockerfeller University, Ogilvy & Mather, The November Group Pentagram Design, T-Line TV.
Concept development, design and production of catalogs, annual reports, brochures, publications and direct mail pieces. Illustration for print projects including cartographic and medical illustration. Worked collaboratively with art directors and other designers. Performed pre-press production including photo retouching, color separations and linotype/matchprint operation.

[1990-2007]  Teaching
English teacher, grades 9-12 at Murray Bergtraum High School, NYC Public School System, 1990. Studio art and English teacher to working illustrators at the Graphic Artist¹s Guild, 1994-1999.  Currently teaching advanced animation at the Academy of Art, San Francisco

[1989] Architectural Draftsman
Gotham Design, Dobbs Ferry, NY
Trained in all aspects of architectural design—assisting in site assessment, layout, lettering and generating of plans.

Education
2005 Animation Mentor.
Studied under Victor Navone

1994
   New York Academy of Art–MFA in Figurative Oil Painting.
Studied with Langdon Quinn and Vincent Desiderio.

1992   New York Studio School Studied Drawing and Oil Painting with Graham Nickson and Matthew Radford.

1989   Kenyon College B.A. English Literature–Concentration in Studio Art.